Here's the story all about how,
I grew up on an island in the middle of nowhere.
It was a tuesday (hopefully for you too), in a small country called The Netherlands, that I was born. In the city of Leiden, the key city. Honestly don't remember too much of this time of my life because I moved to an island called Curaçao when I was six.
I didn't start off with too many friends on Curaçao because I didn't speak the language that many locals spoke. Yes they also spoke dutch but it was harder to connect. No matter, I found my best friend and we delved into the world of gaming. He had a playstation and I had the gameboy. Perfect combo for at home and on the go gaming (who needs a switch anyway).
From here on I got launched into the world of gaming. Usually people could find me in my room playing games like Runescape, World of Warcraft and many other MMORPGs. From here on out it was all uphill (depends on how you see it). I tried a lot of games, from 3D platformers like Jack and Dexter to MOBAs like League of Legends and Dota 2.
It wasn't until these games came into my life that I started asking myself how they were made. Because damn, the spaghetti code that League of Legends runs on got my blood pumping.
In middle school I had chosen the course informatics. This thought me almost all the basics I know about computers now. Hardware and software, both intrigued me but I had little money to spend on hardware so I chose to spend my free time on software. At the end of middle school I had made my first game called "Order of the Gems". It had nothing to do with gems nor orders. But it was a start.
In highschool I decided to take advanced informatics, seeing as I grew quite a liking to computers. Here I learned a bit more about fun stuff on the software side. We started building websites, making databases and working with basic programming languages (literally basic). I was thrown puzzle after puzzle. Of course not knowing a lot about programming made it slow progress but it entertained me.
The following year, I had to conduct my last year research project. My partner and I both knew exactly what we wanted to do. YES, we wanted to make games. GUESS WHAT, we ended up not making a game. Our research question was:
"What are the benefits of teaching children how to code from an early age?"
To find this out we hosted our own classes to try and introduce children at around the age of 12 (that never coded before) to the idea of programming. To keep the story short, It was a major success and a failure at the same time. We had an enormous amount of kids that showed up (around 40). Of course all fun and games until you realize you have to work with 12 computers and 2 teachers (my partner and I). Never the less, it was fun and we got to know that the new generation is definitely interested. They just need the opportunity.
And then I graduated. That's me at the bottom left.
It all lead up to this, the end of times, the preview of my pièce de résistance, my magnum opus, my... oh who am I kidding. Currently I'm a student at Saxion University of Applied Sciences, studying Creative Media and Game Technologies and thus more is yet to be told of me.